Work in Blender
2023

For my first Unity game, I created my first few 3D assets in Blender. It was my introduction to both game development and 3D modeling, and while working on this project, I learned the basics of both. I quickly discovered how much I enjoyed 3D modeling. Each asset I made taught me something new, from shaping forms to adding textures and refining details. If you want to see the finished game, click here!

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For my first big Blender project, I set out to learn the software better by designing a character. However, when I reached the rigging stage, I ran into error after error, which became increasingly frustrating. After multiple failed attempts to fix the issues, I eventually decided to step away from the project. Even though the character remains unfinished, this experience taught me a lot and gave me a solid foundation to improve my Blender skills in the future.
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enlarged image