Doorways of Death is a fun project I did with four of my classmates. We had two weeks to do whatever we
wanted, and we decided to make a horror-escape room. Each of us made a different level. I worked on the
cemetery forest, which you can see on the right. My main focus for this level was the environment, I wanted
to create an environment where you would constantly feel like something was wrong. I loved working on this
project and figuring out what worked best with the vibe that I wanted to create. We worked with Blender and
Unity.
The video on the right is a shorter version. Do you want to watch the full playthrough? Click
Saturn's Symphony is the first Unity game I made. We had four weeks to learn Unity and Blender and make an
escape room. It had to have at least two levels, and all the 3D models you could interact with within the
game you had to make yourself. I chose to make an escape room in an observatory. It's a calm and almost
soothing game.
If you want to see the 3D models I made for this escape room, click here! If you want to watch the full playthrough, click
In this module, in which we had to work in a group, each of us chose a different task. I was the game programmer, so I was responsible for the proper functioning of the game. I had to code in C# and work in Unity. The title of the game we made is Breaking News. During this module I also worked in Blender. The video on the right is a shorter version of the game. Do you want to watch the full video? Click